Need for Speed: Shift is NOT a driving simulator. The developers themselves have stated that the game is a more realistic version of Project Gotham Racing or GRiD, which weren't realistic at all. I fail to see why or how the Gran Turismo comparisons even exist. When all else fails, compare it to the king of the racing genre.
The fact that you still need to bring up Haze and Lair is quite pathetic and desperate to be honest. The biggest flop of this generation is the abysmal $100 million dollar budget flop which barely sold 500k copies worldwide known as Too Human. Silicon Knights basically went bankrupt and Denis Dyack got banned from NeoGAF for being an arrogant douche bag.
Want more?
Shadowrun Blue Dragon Star Ocean 4 Ninja Gaiden 2 (the complete version is coming to ...
Hey 360 fanboys, still wondering WHY PS3 owners don't want about Fallout 3 DLC? Here's your answer: It's all broken and low reviews. It is now safe to say that Bethesda have a team of retarded lab monkeys testing their games.
I don't know about the 360 version but the PS3 version is locked at a rock solid 60 frames per second and sources have reported that the game looks and runs better on PS3 due to the PS3 being lead platform for the game. :)
When asked if development of the Xbox 360 version had begun, Kitase told VideoGamer.com: “When it comes to the basic engine it's likely we are going to keep them on the go simultaneously. But the finishing touches, the details, the PS3 version will be completed first, then we will move on to 360.”
“We will have to wait until we are done with the PS3 version,” Kitase added in response to being asked whether the finishing touches on the Xbox 360 version had begun.
Terrible.
Sweet episode indeed. Looks like I'll be receiving two Uncharted 2 betas.
Eurogamer strikes again!
They do this with most of the games they review actually, hence why they're always so misleadingly inaccurate and full of sh*t.
Ugh, all of them look awful but I'm sure the game will rock. If I had to choose though I'd probably go with the Iori one.
Dude Southpeak sucks.
http://i40.tinypic.com/ifr1...
Need for Speed: Shift is NOT a driving simulator. The developers themselves have stated that the game is a more realistic version of Project Gotham Racing or GRiD, which weren't realistic at all. I fail to see why or how the Gran Turismo comparisons even exist. When all else fails, compare it to the king of the racing genre.
Infamous went gold weeks ago dude. They've got no good reason to delay the game. In fact, they pushed UP the release date.
And Sacred 2? I knew it would suck on consoles. It sucked on PC too.
The fact that you still need to bring up Haze and Lair is quite pathetic and desperate to be honest. The biggest flop of this generation is the abysmal $100 million dollar budget flop which barely sold 500k copies worldwide known as Too Human. Silicon Knights basically went bankrupt and Denis Dyack got banned from NeoGAF for being an arrogant douche bag.
Want more?
Shadowrun
Blue Dragon
Star Ocean 4
Ninja Gaiden 2 (the complete version is coming to ...
So where's everyone who thought Infamous would receive "meh" reviews? 9.3 from IGN incoming.
Hey 360 fanboys, still wondering WHY PS3 owners don't want about Fallout 3 DLC? Here's your answer: It's all broken and low reviews. It is now safe to say that Bethesda have a team of retarded lab monkeys testing their games.
The 360 has exclusives?
Sony's working on a new motion controller so maybe Grasshopper and Sony will give us a presentation at E3.
Well this pretty much cancels out the rumors about the mystery teaser website being Front Mission on 360 related.
Track 4 is mind raping me right now. Amon Tobin may be young but he is a musical genius.
I don't know about the 360 version but the PS3 version is locked at a rock solid 60 frames per second and sources have reported that the game looks and runs better on PS3 due to the PS3 being lead platform for the game. :)
I wanted to see more of this. http://www.n4g.com/News-317...
http://www.metacritic.com/g...
New screens. http://media.ps3.ign.com/me...
When asked if development of the Xbox 360 version had begun, Kitase told VideoGamer.com: “When it comes to the basic engine it's likely we are going to keep them on the go simultaneously. But the finishing touches, the details, the PS3 version will be completed first, then we will move on to 360.”
“We will have to wait until we are done with the PS3 version,” Kitase added in response to being asked whether the finishing touches on the Xbox 360 version had begun.
Than...